However, once the Conversion wears off, friendly auras remain on them for a few seconds. Users also do not get experience for any of friendly minions that are killed ( Golems, Valkyries, etc).Ĭombining Conversion with Thorns makes a great way to get large numbers of monsters to kill themselves. Users gain experience for kills made by monsters you have converted, but they do not get experience for those converted monsters that are killed while friendly to the user. The only potential use he could have for this skill would be to convert Standard monsters and create a small group, much like the Necromancer and his Summoning Skills, but even that is greatly diminished by the small duration and chance to convert. This skill does not add anything to the Paladin's damage levels. The skill suffers from dimishing returns more skill levels only marginally increase its effectiveness at higher levels. This skill makes a standard attack that, with luck, temporarily makes targeted monster an ally ( pet) for a Paladin for all purposes, but converted monsters eventually revert to evil again.Įlite Monsters cannot be converted, nor can other players in PvP games. So complete is the transformation, that the converted will turn to slay its former comrades. After trading blows with the Paladin and facing the fire of righteousness burning in his eyes, an enemy will sometimes be struck with a divine epiphany and momentarily repent his past undertakings. Through force of will and strength of steel, a noble Paladin with this skill is able to blind his enemies with the glory of the Light. Conversion is a Paladin Skill in Diablo II.
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